Wednesday, 16 July 2014

WhoPlayerIDTracking


Name : WhoPlayerIDTracking
Author : REaL
Version : 2.0

* This plugin serves 2 functions:
*
* 1. Find out if known players are playing on the server even if they
* are using a different name. Good for tracking regular players,
* trouble-maker players, and suspected cheaters.
* 2. Logs all players AUTHIDS to file with their names beside them.
* Using the log file makes evil player/cheater management easier.
* This was requested by the pixscotty server and they report to me
* its been extreemly useful. I myself have found it valuable. I
* hope it helps whoever gets it. *** Revised -- now includes IP
* adresses as well.
*
*
* Commands:
*
* amx_whoplayer -- shows whos playing, listing their known name
* and matching it up with thier current name.
* amx_who_reload -- If you make changes the the regplayers.txt and
* you want to see them right away, issue this
* command. Otherwise you will have to wait for the
* map to change for the file to reload showing
* the changes. Admin ACCESS_RCON is required.
* amx_who_add <index> <name in quotes>
* -- To add players to the known list regplayers.txt
* in-game you can now use this command. You add
* them by their user index. To aquire these number,
* type "status" in your console. I do not want to
* add by name or part of name because there is too
* much potential for inaccuracy. The first and
* shortest number listed in "status" for a player
* is his index. Then, after the number, give them
* a name by which to recognize them later
*
* Setup: You will need to create a text file called: regplayers.txt
* It goes in your ..addons/amxmodx/configs directory.
* The format of it is: <wonid> <name>
*
* example: 1234576 REaL
* 34343 blabla
*
* The name cannot contain spaces. This name is how you will identify
* a regular player. If there is no match for a players wonid, the name
* will be *****, indicating an unknown player. Under its current
* setup, you can only have 200 entries in the file.
* There were thoughts of making the collection of regular players
* automatic. Feel free to if you like of course. My thought was that
* any system I came up with to do that would make the server laggy
* using alot of CPU and memory and would thrash the hard-drive on
* client connects. So I opted to make the adding of regular players
* manual instead to avoid all that. It shouldnt be too hard to do if
* you use the info in the id log files this plugin produces.
*
* Important: For the logging to work, you need to set up some folders
* on your server. You need: ../%moddir%/admin_logs/id_logs
*
* example: ../cstrike/admin_logs/id_logs
*
Changelogs
Version 1.0
Relased
Version 2.0
Fixed Bugs
Fixed Moddir Problem
**********************************************************************/
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